// 
// DebugExecutionModeSet.cs
//  
// Author:
//       Lluis Sanchez Gual <lluis@novell.com>
// 
// Copyright (c) 2009 Novell, Inc (http://www.novell.com)
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

using System;
using MonoDevelop.Core;
using MonoDevelop.Core.Execution;
using Mono.Debugging.Client;

namespace MonoDevelop.Debugger
{
	public class DebugExecutionModeSet: IExecutionModeSet
	{

		#region IExecutionModeSet implementation
		public string Name {
			get {
				return GettextCatalog.GetString ("Debug");
			}
		}
		
		public System.Collections.Generic.IEnumerable<IExecutionMode> ExecutionModes {
			get {
				foreach (DebuggerEngine engine in DebuggingService.GetDebuggerEngines ())
					yield return new ExecutionMode (engine.Name, engine.Name, new InternalDebugExecutionHandler (engine));
			}
		}
		#endregion
	}
}
